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texture detail on planes or other meshes

I'm having a problem with textures on a plane in the distance. How do I keep the original detail even at a distance? For instance if I wanted to create a 2D (or 2.5D) game like GTA2 with small textures...

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How to leave a mark on the pavement? (:p)

I would like to leave a mark where my balls hit the pavement. Can anyone tell me the best way to do this and where to look?

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Is there a modulus operator in Unity JavaScript?

is there a mod operator? example c = b%a or c = b mod a e.g., 5%2 = 1

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Wow! Unbelievable Variable behavior acts static when it's not

Not sure what's going on but I have a variable, SCORE, in my GameManager script inside my Game Manager prefab. it's initialization is simple:var score:int = 0;I then update the score from another...

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html links in strings or GUI components possible?

Is there a way to provide web html links in any text or GUI objects in Unity? i.e., If I had some text displayed and if you clicked on a highlighted word it would call a www or wwwform, etc?

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Moing Center Of Mass makes my car go crazy and fly around!

I've been having this problem for a while. Even setting rigidbody.centerOfMass = Vector3(0,0,0) makes the car go crazy. Any ideas?

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simple WWW code works in editor but not on server

var www; var cube:GameObject; function Start() { www = new WWW("http://www.mywebpage.com/game/unitytest2.php"); yield www; if(www.text == "hello"){ cube.renderer.material.color = Color.blue; }else{...

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